Author | Anne Crowley |
Abstract | The employability of third level graduates is much discussed by both employers and educators. Graduates need discipline specific knowledge but often potential employers expect more than this technical knowledge, other more generic skills or soft skills known as employability competences are listed on graduate job requirements. Third level institutions can develop these employability competences in two ways, one option is to create specific modules for this purpose but a more common solution is to build these competencies into modules across the degree programme. This action research study builds on previous action research cycles to investigate if using a strategy software simulation in the teaching of an undergraduate strategic management module will enhance the employability competences of business students. Key employability competences are identified and a suitable software simulation was selected from the market. Through one loop of action research, data is gathered through structured researcher observation and student pre and post surveys. Analysis of the data gathered, identifies the employability competences gained by students through the use of strategy simulation software. |
Keywords | Employability Competence, Experiential Learning, Teaching, Learning & Assessment, Soft Skills, Simulation Software, Serious Games |
Published In | ICEP Proceedings |
Year | 2018 |
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